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Steelrising
Steelrising











steelrising
  1. #STEELRISING WINDOWS 10#
  2. #STEELRISING PC#

Without DLSS, we were GPU limited at 800圆00, even when using an NVIDIA GeForce RTX 3080.Īt 1080p/Ultra/No Ray Tracing, there wasn’t any GPU that could offer a constant 60fps experience. Now the reason we dropped so low our resolution and used NVIDIA DLSS is because Steelrising is a GPU-bound title. However, and once we enabled Hyper-Threading, we were able to get a constant 60fps experience at 800圆00 on Ultra Settings with NVIDIA DLSS. Without Hyper-Threading, our simulated dual-core system was unable to offer a playable experience due to severe stutters. In order to find out how the game scales on multiple CPU threads, we simulated a dual-core, a quad-core and a hexa-core CPU. Therefore, consider these as stress benchmarks as other areas may run noticeably faster. This scene appeared to be one of the most demanding areas of the game. Thus, and for both our CPU and GPU benchmarks, we used the following scene. Steelrising does not feature any built-in benchmark tool. Still, this can be considered a free performance boost for all RTX GPU owners. Truth be told the performance increase is not close to what we’ve seen in other games. Therefore, and since DLSS offers a noticeable performance boost, we highly recommend enabling it. Seriously, these screenshots look identical. Below you can find some comparison screenshots between native 4K (left) and NVIDIA DLSS Quality (right).

steelrising

On the other hand, NVIDIA DLSS does an excellent job at matching native resolution. Since the game uses FSR 1.0 and not FSR 2.0, we don’t really recommend it (unless there is nothing you can do in order to improve overall performance). Furthermore, Steelrising supports NVIDIA’s DLSS and AMD’s FSR 1.0 AI upscaling techs. Thus, most of you won’t see any visual improvements (which also explains the minimal performance hit of these Ray Tracing effects). Unfortunately, though, the game does not have a lot of reflected surfaces (at least at the beginning). The game is also using Ray Tracing in order to enhance its reflections.

#STEELRISING PC#

PC gamers can adjust the quality of Textures, Models, Foliage, Shadows, Particles and more. Steelrising comes with a respectable amount of graphics settings to tweak.

#STEELRISING WINDOWS 10#

We also used Windows 10 64-bit, the GeForce 516.94 and the Radeon Software Adrenalin 2020 Edition 22.8.2 drivers. Powered by Spiders’ in-house engine, the Silk Engine, it’s time now to benchmark it and see how it performs on the PC platform.įor this PC Performance Analysis, we used an Intel i9 9900K with 16GB of DDR4 at 3800Mhz, AMD’s Radeon RX580, RX Vega 64, RX 6900XT, NVIDIA’s GTX980Ti, RTX 2080Ti and RTX 3080. NACON has just released the new Souls-like game from Spiders, Steelrising.













Steelrising